Contentify
Contentify

How we edit

Process, craft bay, and stack — built in-house so you can see the system before you buy a retainer.

How the edit is built

Photo-depth craft bay — a generated suite plate layered in CSS 3D. Orbit the desk; tap a station for the software behind it.

NLE · Timeline

Assembly timeline

Showing tools for NLE: Assembly timeline. 2 tools listed. Keys 1–4 select stations.

  • Adobe Premiere Pro

    Primary long-form and multi-cam assembly

    Channel OS · Revenue Partnership

  • DaVinci Resolve

    Color finish and Fairlight mix when the grade leads

    Channel OS · Revenue Partnership

Jump to process →

From brief to publish

Retention systems, not random cuts. Every retainer follows the same operating spine — scoped tightly by package.

  1. Discovery call

    We map audience, drop-off hypotheses, and publish rhythm. You leave with a written brief and a clear package recommendation.

    Clip Engine · Channel OS · Revenue Partnership

  2. Retention brief

    We mark where viewers leave, then design the edit to pull them through. Pretty is optional; hold is required.

    Channel OS · Revenue Partnership

  3. Ingest & organize

    Footage lands in a structured bin system. Rough selects and silence maps speed assembly without sanding off craft.

    Clip Engine · Channel OS · Revenue Partnership

  4. Assembly edit

    Long-form gets chapter logic; shorts get hook-first cold opens. Every cut earns its place against retention.

    Clip Engine · Channel OS · Revenue Partnership

  5. Neuroscience pass

    Optional on Channel OS; core on Revenue Partnership. We place pattern interrupts where drop-off historically spikes.

    Channel OS add-on · Revenue Partnership

  6. Motion · 3D · sound

    Motion and 3D are scoped to package goals. Sound design supports pacing, not decoration.

    Channel OS · Revenue Partnership

  7. Color · mix · QC

    Deliverables match platform specs. Nothing hits Frame.io until the QC checklist is clean.

    Clip Engine · Channel OS · Revenue Partnership

  8. Revisions

    Feedback stays timestamped. Preference churn outside scope does not restart the cut.

    Clip Engine: 2/clip · Channel OS / RP: unlimited in-scope

  9. Publish & learn

    Monthly or bi-weekly KPI review by package. The system compounds; one-off edits do not.

    All retainers

Softwares that ship the system

Grouped by job — not a logo wall. AI accelerates selects; humans own the retention craft.

NLE · Timeline

  • Adobe Premiere Pro

    Primary long-form and multi-cam assembly

    Channel OS · Revenue Partnership

  • DaVinci Resolve

    Color finish and Fairlight mix when the grade leads

    Channel OS · Revenue Partnership

Motion · 3D

  • After Effects

    Hooks, kinetic type, and retention openers

    Clip Engine · Channel OS · Revenue Partnership

  • Blender

    In-house 3D accents and package explainers — never stock filler

    Channel OS · Revenue Partnership

Shorts · Distribution

  • Premiere + CapCut

    Vertical variants, caption burns, hook tests

    Clip Engine · Channel OS

Audio

  • Audition / Fairlight

    Dialogue clarity, beds, retention SFX cues

    Channel OS · Revenue Partnership

AI assist (acceleration)

  • Transcription · silence map

    Faster selects only — never a substitute for retention craft

    All retainers

Ops · Review

  • Frame.io

    Timestamped review & approval

    Channel OS · Revenue Partnership

  • Notion + Discord

    Briefs, calendars, retainer OS

    All retainers

Free fit call · 15 min

See if we can lift retention

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